streetlong.blogg.se

Contra nes games
Contra nes games




contra nes games

This is very much going after the original experience, complete with flickering, well-known bugs in games and so on. Nintendo also has not attempted to improve on the original by doing frame interpolation, removing the 8-sprite-per-line limit or anything like that. I saw a couple of small graphical glitches in the hours I played, but they were very much the kind you’d see when playing the originals: some graphical corruption that disappears when you walk backwards and forwards again, and the like. It’s nice to be playing on the NES-style controller, too. This time, Nintendo got everything right.Ĭontrols are as responsive as they ever were, with no appreciable lag or other weirdness.

contra nes games

I’ve never been a fan of the Virtual Console - I liked the idea, but it never was executed quite right, whether it was the controls, the display style or something else. No cloud saves or accounts here - it’s all on the device itself. You can unplug it, wrap the cords up and take it to a friend’s house super-easily, and pick up a game where you left off.

Contra nes games plus#

On the plus side, it makes the console very portable. If you’ve got a nice, tucked-away A/V setup, the NES Classic isn’t going to fit into it. Believe me, it’s too short.īetween this and the necessity of pressing the Reset button on the console itself to save the game, it’s clear Nintendo wants the NES to sit near you on the coffee table or whatnot, but that means running a cord across the living room - not ideal. This actually makes it look longer than it is.






Contra nes games